![]() Heck it won't be ported to Source 2 so the possibility is zero. Tl dr I'm sorry but I'm pretty sure that Valve will never port the game to PS4 or Xbox. And giving the fact that smaller events will chew up the dev team, ♥♥♥♥♥♥ stuff must be produced like skins beta-broken maps, gamemodes etc. And be honest, how often do you see a major TF2 update? 2 or 3/year? Believe my, that number will decrease to 1 or 2/year. Porting it on next-gen consoles not only requires a bigger human resources, but also will increase the time between each update since you have to prepare for every platform. The files are named as follows, in alphabetical order: demoman.cfg engineer.cfg heavyweapons. NOTE FOR MASTERCOMFIG USERS: Mastercomfig will move all of these files into a folder named 'user', inside the. Unlike offline games, an online game will only survive if the dev team put up new contents daily. You should be able to find these config files by going to your 'Team Fortress 2' folder, then 'tf', then 'cfg'. Porting the game to next-gen consoles won't increase the lifespan. Classes with hitscan weapons will dominate the whole match. Second, they will destroy competitive, no question about that. So you definitely don't want your Rocket Launcher aiming directly at another Soldier, missing every rocket while achieving nothing in return. They atleast have one projectile shooting weapon so they need you to aim it at the general direction of the foes. The most highly-rated free game of all time One of the most popular online action games of all time, Team Fortress 2 delivers constant free updates-new game modes, maps, equipment and, most. First of all, auto aim will make classes like Sniper, Demo, and Soldier really hard to play. You can argue that auto aim will do the job. The mouse's superb precision makes it more easily while with controllers, it's much like a hassle more than a job to do. And if you're on a Sniper duel, the first thing you want to do is to blow their head off first. Snipers main job is to kill top-priority targets, also in dire of changing position around, not just camping waiting for that one miss shot. ![]() One-♥♥♥♥ kill policy only applies on headshot, and it's super hard since one headshot with uncharged shot deals 150hp, which only able to kill 4 classes. Unlike CoD multiplayer mode which only needs you to rack up kills with you primary weapons without worrying about ammunition since when you kill an enemy, you can just pick up a fallen weapon.Īnd don't even mention about Snipers. ![]() Besides, the situation changes everytime and the game itself needs you to play like a team, which has alot of objectives for a game. Such at rocket jumps with requires alot precision and timing. TF2 is a very fast-paced shooter with alot of learning curves. Not really after the disastrous TF2 port on PS3 and Xbox 360.
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